We can't go south to the Kenting Rush zone, and we can't farther west than Dencamp, not even far enough past the town to reach the Temple of Tith between it and Wolfram, which sucks since this means we don't get a chance to bless anything good we pick up in this chapter. We spawn a short distance south of Northwarden and our first objective is to get up there, and in this chapter, more than any previous, we're limited in where we can go. This latter thing is a really big deal since it means that when we were previously scoring ambush on nine out of ten battles, we're now getting ambush on maybe one out of three. Locklear has also gotten a few stat upgrades to help him keep up with James' two chapters' worth of upgrades, so the party's main weaknesses right now are garbage armor for Patrus, a super shortage of rations and restoratives, and no one but James having Weed Walkers. While he lacks proper asskickers like Skin of the Dragon, Grief of 1000 Nights and River Song, he at least still has Evil Seek, so he can tear holes in enemy formations pretty well. On the bright side, Patrus starts with a decent selection of spells. Also the non-useful gear at least still serves as a store of value since James starts with the sad remnants of the party's treasury at the end of chapter 3. I forgot Locky got a free Greatsword and Patrus started with a Lightning Staff, but otherwise goddamn this is a downgrade from Gorath and Owyn.
#BETRAYAL AT KRONDOR EASY MONEY EARLY UPDATE#
Update 27: The Return of Locklear, Part 1Ĭheck it out, Locky's back! And we've got another new friend! Let's rush over and check out their cool gear and skills and. Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?